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Apps like pocket potions
Apps like pocket potions













This one is called Pocket Potions and in it you’ve inherited a potion shop from your Fairy Godmother and you’ve got to take over the day to day business.

APPS LIKE POCKET POTIONS FREE

I shooting ideas at this point.I’ve got another free game for you iOS users out there. You'd still be spending time RNG'ing within the pool of potions you've obtained over a run, but it could also add to the strategy of being selective with what you drink. This could still keep to the character development aspect of the game, but in a way that works laterally to the other systems (stats, and the like) You get experience drinking potions and you find ways to make potions that you want. Transmute II: When combining potions, receive an ability enhancing potion that you've previously drank. Potions aren't neccesarily only used by the mage class either.Perhaps an alchemist affinity to replace the (1.5X the effect, which imo is kind of redundant) that plays more with the idea of allowing you to trade the boring stat potions for more effects driven potions (I think some sort of "potion memory" mechanic, which remembers which positive potions you've drank, could possibly work nice in an affinity like this) I suppose you could say stats are associated to gear as well, but that dynamic of permanently impacting your stats is alot different then getting a temporary physical attribute. If you were to say add more temporary physics effect potions, won't that generally lead to the same behavior at the end game (re rolling potions to get ones you want?) The potions, to me, feel more like general buffs to push your luck with. What if.the amount in which stats +'d/-'d varied? >:Dīut when i think about situational use potions, I'm not entirely sold, as the items in the game already fit this role. Just having the ability to have these temporary effect potions makes things much more interesting, especially when you blind quaff. +1 or -1 of a stat is not a huge deal in the long term

apps like pocket potions

But my main issue is that a mage is basically required to have Alch 2 to be able to re-roll all the ID'd stat pots in the endgame, it isn't fun, it doesn't add any variety to gameplay. Sticky hands isn't real, same as high jump, just an example, I should have specified. A sort of quasi-collecting system as you gain experience drinking certain potions. And you can manipulate it to boost the chance of pumping out the positive potions, which will lead to more chances of seeing more of the potions that you found before. I wonder if some shrine action might be able to mitigate this? say if a shrine was able to poof out potions that you've previously drunken. Originally posted by Anjovi:theres a sticky hands potion!? It is an interesting thing to discuss though, regarding the saturation of the potion pool and how it might undermine the situational use of the more interesting potions.

apps like pocket potions

This being due to the fact that your alot less likely to obtain 2 of that potion type, due to the large pool of potions + the wasted identify scrolls that'll happen. Choosing to use potions in a way that allows you to reap benefits, at the cost of having to adapt to stat penalties that you get, is fairly effective at creating some variety.īut still, the fact that the viable use of high jump, sticky hands gets pretty trivialized is a rightous concern.

apps like pocket potions

Theres a sticky hands potion!? It is an interesting thing to discuss though, regarding the saturation of the potion pool and how it might undermine the situational use of the more interesting potions.īut on the other hand, I do like the idea of having stat potions as they add a nice amount of loosy goosy to the game.













Apps like pocket potions